Marvel Strike Force - Rogue

My next favorite X-Men would be Rogue and I'm excited to share her In game playable model for Marvel Strike Force.

Sculpted in Zbrush, retopologized and UV'd in Maya, textured in Substance Painter, and rendered in Marmoset Toolbag 4.

Rogue Polycount: 16,735 Tris

Original concept by Phillip Dickenson

In game model with textures

In game model with textures

Wire frame - 16,735 Tris

Wire frame - 16,735 Tris

Zbrush high poly sculpt

Zbrush high poly sculpt